2024-25 University Bulletin 
    
    Nov 24, 2024  
2024-25 University Bulletin [ARCHIVED CATALOG]

CSC (0145) 171 - Intro to Comp Programming (Lecture)


Credits: 4.00

Develop a solid foundation in a modern programming language, concepts of programming such as variables, datatypes, functions, I/O, parameter-passing, assignment, classes, collections, conditionals and loops.  Understand techniques of analysis, design, testing, documentation, coding, and debugging.

Gen Ed Learning Goal 1 QUANTITATIVE REASONING Distribution Requirement Formal Sciences

When Offered: Fall,Spring

Repeatable: No Grade Type: Regular
Free Note: For computing majors/minors. Students must register for both Lecture and corresponding Lab.

Course Learning Goals: Students will program in the Python language using a program development environment  to carry out a design-code-test-debug cycle. Students will apply a procedural programming paradigm by writing small working programs that utilize variables, methods, classes, conditionals, recursion, and looping. Students will design solutions for written problems by using online tools such as myprogramminglab and codingbat. Students will trace the execution of programs by hand, tracing values of variables at different times both on paper and while debugging their own programs. Students will demonstrate fluency in the object-oriented programming paradigm by completing many small programs that use and create objects. The final game creation project will demonstrate proficiency in the use of spiral development methodology, which includes a sequence of testable versions. The game creation will require selection of test cases, solution design and implementation, testing and internal program documentation.