Spring 2020 Update 
    
    Mar 28, 2024  
Spring 2020 Update [ARCHIVED CATALOG]

EDT (0858) 503 - Technology and Instructional Design


Credits: 3.00

Students will learn the foundations of instructional design and understand how to integrate technology in meaningful ways in K-12, higher education or other educational settings. Students will also learn how to develop and assess learning plans that are aligned to technology standards and/or other learning outcomes.

Course Learning Goals:

  • Students will gain an understanding of and appreciation for instructional design in formal and informal educational settings as well as the role of educational technology by:
  • gaining an understanding of the relationships between different learners’ needs and how it is addressed within the design;
  • understanding current research from the learning sciences on how people learn
  • gaining an understanding of the role of technology in both the understanding and the implementation of effective learning designs
  • understanding how to meaningfully integrate technology and effectively using it to enhance learning
  • Students will gain an understanding and greater mastery of instructional design and educational technology by:
  • becoming knowledgeable about different learners’ needs, including relevant national and state standards
  • gaining an appreciation for the importance of educational technology in the context of different content areas and learning goals
  • Students will gain an understanding of research and evaluation of educational technology design by:
  • becoming knowledgeable about general trends in research of educational technology with regard to its implementation and impact in formal and informal settings;
  • being able to identify the tools for planning, developing, implementing and evaluating technology-mediated projects
  • Students will gain ethical perspectives and roles for policy and practice in relation to educational technology implementation by
  • developing an understanding and commitment to act on principles of social responsibility and ethic practice in education, including areas of equity, privacy, copyright and informed consent policies
  • developing images of themselves as curriculum developers, instructional designers, agents, consumers and evaluators in the area of educational technology